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BAFTA Games
In response to a brief that asked us to incorporate an in-person activation, I chose to work on a pitch for the BAFTA Games Awards event. I pitched a collaboration between BAFTA, Destiny (winner of the BAFTA Best Game award) and Complexity (one of the leading eSports teams at the time). The idea was to host big screens in major footfall locations where the public could challenge Complexity and get to play the best game with the best players in the world. The goal was to encourage eSports and Complexity fans to get as excited about the awards as they are about gaming. I used Premiere Pro to make this mock-up trailer using sourced footage.
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